I’m genuinely curious how fast progression is going to be in the pass, but I feel like an average player who maybe spends 7-10 hours a week on OW is going to get there extremely slowly over the course of the battle pass, and just be constantly behind or unable to play ranked. And they will make your experience (and that of your team) miserable to get more money out of you. They don’t care about their game and how it’s played. It was to be expected that they would nickel and dime the players for every imaginable cosmetic items in a free-to-play game but locking heroes because "you haven’t earned them" in a game where you need to constantly change heroes to counter certain heroes, and what if you can’t pick the hero that counters the enemy hero? Your team will lose, and they’ll blame you for not having a hero in a game where (I’ll repeat myself) YOU NEED TO COUNTER ENEMY HEROES BY PICKING A SPECIFIC HERO! ON THE FLY! NOT BEFORE THE GAME STARTS WHERE YOU CAN AT LEAST STRATEGIZE BUT DURING SAID GAME! And they are going to pretend Overwatch 2 is a competitive game while at the same time they are throwing game fairness out the window with that purposefully confusing marketing tactic… Especially where your entire game revolve on counter picks to defeat the enemy team and win. Heroes shouldn’t be locked behind a battle pass, wether you’re an existing player or a new one, period.
Blizzard are essentially throwing a bone to existing players to shut them up, and apparently (and sadly), it’s working.